Hi, i discovered classic shell just from 4 days, and it looks it has all i need, so i jumped into designing an eye candy skin (yes, unneeded but i like eyecandy
), but i cant use transparency effectively, i'm tryng to figure out how the
main_opacity=region setting works, it should do exactly what i want (a graphical menu with transparent parts) but it looks like the solid setting. I tried to trick using the fullglass or alphablend and changing the bitmap using various kind of bitmap, tried colouring with red ( #FF0000) the alpha channel (and other colors too..) and setting
Main_bitmap_mask=#FF0000, but never achieved my goal. Seems like i cant design a good bitmap, and i cant save the image with alphachannel to use the region setting, because everytime i import it with reshacker i get a floating point error.
Are 32bit Alphachannel image supported in some ways?
Isn't it possible to set an opacity value (Ex: mainbitmap_opacity=[0-255]
I dont know why but cant use bitmasks at all
I'm using Windows8 + TheGimp
PS: I put a screenshot, the pink area is what it looks like (i tried that color instead of alpha channel) and instead i want to be completely transparent
PS2: This is not the finished skin, it's only a part i'm using to learn