prop_design wrote:
yeah i just found that out the hard way, regarding the lack of animation between hot and pressed. i added a hot state frame to my button and it just creates more work (i.e. an extra frame). if you could animate between hot and pressed, it's no extra work/frames, because you could reuse the existing frames.
Yes I must confess to learning that the hard way too haha. I agree with what you're saying. I might also say that if one is going to have an additional pressed state frame after an animation between the default and hover state, then you would probably agree that the pressed state frame should look noticably different in order to be recognized as the pressed state.
The trouble with this is that since animation isn't supported between hover and pressed states, you effectively go from a smooth transition between the default and hover state and then jump to the markedly different pressed state frame without transition. I suppose it's a matter of personal opinion/taste whether this presents an issue - ordinarily its not noticeable in 3 part buttons, but in my opinion this jump begins to look a little strange the longer and more elaborate the animation is between the default and pressed states.